Mike continues his look at Inmates, a story-driven, atmospheric psychological horror game set inside an abandoned prison. After a difficult first meeting with ‘Roy’, Mike finds himself lost deep within the basement underbelly of the prison. Armed with little more than a never ending supply of matches, and brief snippets of advice from the mysterious Ben, Mike desperately tries to figure out what’s going and make it out alive. However, the more he learns about the place, the more he starts to realise… this is no ordinary prison.

Mike takes a look at Inmates, a story-driven, atmospheric psychological horror game set within the confines of an abandoned prison. After waking from a particularly bad nightmare, Jonathan finds himself in a seedy prison cell with no clue how he got there. Surely he’s still dreaming? A eerily familiar dream, but a dream none the less. However, if the voice coming from the old radio is to be believed, things may not be as straight forward as they appear - and escaping the prison, not quite as simple as just waking up.