Mike takes a look at Seeking Evil: The Wendigo, a recently released in Early Access fast-paced horror game similar in premise to that of the old Slender Man games. Set in the creepy forests of North America, things at first seem peaceful, but these hallowed grounds are not only cursed, but also haunted by legendary creature the Wendigo. This bloodthirsty predator is fast, smart, has great senses and will do everything it can to eat anyone alive. The only way to break the curse is to find and burn nine totems… and that’s where you come in. The more totems you manage to burn the more intense the game and its scares become. So your best bet is to get from point A to point B as fast as possible, duck down, and stay out of Wendigo’s way at all costs.

Mike jumps into a game of PlayerUnknown’s Battlegrounds with the aim to win, forcing him to change up his tactics, and stop running head first into gunshots. After finding an abandoned jeep he decides to head to the centre of the circle, where he plans to shack up, keep his head down and lay low. He figures everyone will eventually come to him, and bring along with them that all important chicken dinner…

Mike takes a look at (and begins a full playthrough of) Outlast 2, the followup to the acclaimed survival horror game Outlast. Set in the same universe as the first game, but with different characters and a different setting, Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.

Mike takes a look at Totally Accurate Battle Zombielator, or TABZ, the latest April Fools gag turned next big thing from Landfall Games - creators of Clustertruck and Totally Accurate Battle Simulator.

It’s becoming something of a trend now, for Landfall Games to put out a wacky public prototype on April 1st. Last year we had the excellent Super Truck, a SUPERHOT inspired game mode for Clustertruck (that actually ended up in the final game) and this year, we’ve TABZ. In a light-hearted email stating Landfall Games had cancelled the forthcoming Totally Accurate Battle Simulator following market research informing them that what people really want is first person survival games, the company has done just that. Turning resources for TABS into assets for TABZ.

As to be expected, they’ve once again taken the joke much further than they needed to, creating something genuinely a bit special. Featuring 10 person multiplayer servers, a massive open world island, a ton of different guns, a chat system, and more procedural first person wobbly physics than practical, here’s an open world survival game that doesn’t attempt to hide it’s flaws… it runs with them.

Mike and Matt team up and jump into PlayerUnknown’s Battlegrounds, for a co-op, 100 player last man standing fight to the mother-loving death. Starting with nothing, the guys must fight to locate weapons and supplies across a massive 8x8km island.

PLAYERUNKNOWN aka Brendan Greene, is a pioneer of the Battle Royale genre. As the creator of the Battle Royale game-mode found in the ARMA series and H1Z1: King of the Kill, Greene is co-developing the game with veteran team at Bluehole to create the most diverse and robust Battle Royale experience to date.

This was recorded during the beta, so it’s far from polished yet, but damn… things are looking good.

Mike tries his hand a running a night club in Club Naughty, a game that describes itself as a unique management gaming experience. Well that it is… and a bad one. Still, between the obnoxious music, zombie corpse women, and the constantly complaining never satisfied customers, there’s fun to be had. There’s that clicking mini-game bit - that was fun. And it is in first person, like Call of Duty.

Mike takes a look at Polterheist, a new and interesting horror game that seemingly takes inspiration from the likes of Hello Neighbor, or at least how some people eventually ended up playing Hello Neighbor - stealing everything they could from the house (kinda like this: https://youtu.be/60pxKaWUMq0). So Polterheist sees you, playing as a thief (with a bad cough), sneaking into someone’s house in the middle of the night with a shopping list of desirable items ranging from laptops to projectors and cameras to ‘collect’. The only problem is… the house is haunted. Haunted by one of the most aggressively unfair ghost security guards imaginable. It’s a great idea for a game, with a name fit for an Eddie Murphy comedy where he plays 6 different characters all at once - and executed just a well. It’s worth remembering this isn’t in Early Access guys. This is it.

Mike takes a look at Among the Innocent: A Stricken Tale, a new first person adventure thriller by Zero Degrees Games and find himself trapped on a remote farmstead in the eastern Free State, South Africa, forced to confront a dark history in his bid for freedom.

Among the Innocent is the first of five instalments in the Stricken series, each exploring a stage in the Kübler-Ross model for dealing with grief and loss. Throughout the series, players will be challenged in a rich narrative experience that spans multiple decades and storylines, blending elements of classic point-and-click adventures with modern first-person games, and delivering a mature story of mystery and intrigue.

Mike and Darren team up to take a look at the closed alpha for Deep Rock Galactic by Ghost Ship Games. Deep Rock Galactic is a first-person sci-fi shooter designed to be played by up to 4 players co-operatively, featuring fully procedural and destructible environments for to explore, mine, get lost, bitch, moan and explode your way through to reach your objectives - that glorious Morkite. As a part of a team of veteran dwarven space miners, you must take on perilous missions for the interplanetary mining corporation ‘DEEP ROCK GALACTIC’ and go where no-one else dares - into the deepest, most dangerous cave systems of the most hostile planet ever discovered - or in Darren’s case… straight down. Even in these early stages Deep Rock Galactic is shaping up to become something very nice indeed, similar in feel to Space Beast Terror Fright, but with a bit of Minecraft, Red Faction, Spelunky and Left 4 Dead thrown in for good measure. Definitely one to chuck on your watchlist.

After lying on his CV and getting all of his friends to call him ‘Ghost Warrior’ at school, Mike somehow now finds himself in the thick of two very hostile contract missions. He’s going to have to use stealth, strategic thinking, tactical driving and even his very expensive telescope as he battles against the elements, the terrain, his incompetence, and the enemy in order to get these jobs done. This is the Sniper Ghost Warrior 3 beta, and by the looks of things… it’s Groundhog Day.

Mike and Darren re-visit The Forest as twins, for an all-new adventure in search of the updated ending, and some much needed closure. All going well the pair will find their lost son and get some answers, as they all too casually make their way across the island taking in the many sights, meeting locals, hunting deer, rebuilding turtles and getting into as much trouble as they can. Let’s hope little Timmy’s a fighter… because this may take some time.

Mike takes a look at the work in progress demo for Heat Guardian, a new survival game currently being made by a single developer. Playing like a top down version of S.T.A.L.K.E.R., Heat Guardian is an intense survival horror shooter set in a post-Soviet apocalypse in which you must manage resources and survive a hostile environment populated by deadly mutants and just as deadly bandits or rival factions - all the time staying as warm as the freezing landscape will allow. Whilst still very early in development at this point, Heat Guardian is shaping up to be something very special indeed and definitely one to have on your watchlist.

Mike takes a look at Ancient Guardian, a newly released Early Access game that describes itself as a procedurally-generated first-person shooter. You play as a father who has to find his lost daughter who, after running off during a family holiday in Crete, has somehow managed to get lost within the ever twisting and turning maze of underground catacombs beneath the island. As you’d expect, there’s all manner of nasties down there, from ancient mythological creatures, to Indiana Jones style traps and puzzles. Some holiday this is turning out to be…

Mike takes a look at the early prototype for Raft, a new indie survival game that takes place entirely on a single raft, floating out in the ocean. Survive the harsh life of being stuck on a raft in the middle of the ocean, gathering debris from the water in order to craft equipment necessary for survival. Expand and add to your raft in order to create a more comfortable living space, but be wary of the dangers of the ocean at all times - more specifically, the inquisitive shark lurking within it.